Recently we knew the release date, now Team Cherry has confirmed that Hollow Knight: Silksong, the long-awaited sequel to one of the most celebrated indie games of the last decade, will launch at a price of just $20. In an era where major releases often push past the $60 mark, this announcement has surprised and delighted fans, many of whom expected a higher price given the scope of the project and its extended development cycle. The decision mirrors the studio’s philosophy with the original Hollow Knight, which debuted in 2017 at a modest $15 and went on to become a landmark success in the indie scene.
The first Hollow Knight was a breakout hit, praised for its intricate world design, challenging combat, and hauntingly beautiful art style. It sold millions of copies across multiple platforms, earning critical acclaim and a devoted fanbase. Its sprawling, interconnected world of Hallownest became a benchmark for modern Metroidvania design, inspiring countless other developers. The game’s combination of tight controls, atmospheric storytelling, and generous post-launch updates cemented Team Cherry’s reputation as a studio capable of delivering both quality and value.
Silksong began as a planned expansion for the original game, with Hornet, a fan-favorite character, as the playable protagonist. However, as development progressed, the scope of the project grew far beyond the limits of a DLC. Over the years, Team Cherry has worked largely in silence, occasionally sharing glimpses of new environments, enemies, and mechanics. The sequel promises a larger world than its predecessor, with over 150 new foes, expanded movement abilities, and a fresh kingdom to explore, all wrapped in the same hand-drawn artistry that defined the first game.
The seven year wait has only heightened anticipation, with Silksong consistently topping wishlists and dominating discussions in indie gaming circles. That Team Cherry has chosen to price it at $20, only slightly more than the original’s launch price, is seen by many as a statement of intent to keep the game accessible to as many players as possible while staying true to the studio’s roots. Hollow Knight became a modern classic in the first place, and now we are here for a celebration of the whole original idea.